INTENT

In line with the 2014 National Curriculum for Computing, our aim at the English Martyrs’ Primary School is to provide a high-quality computing education which equips children to use computational thinking and creativity to understand and change the world.

The curriculum will teach children key knowledge about how computers and computer systems work, and how they are designed and programmed. Learners will have the opportunity to gain an understanding of computational systems of all kinds, whether or not they include computers.

By the time they leave English Martyrs’, children will have gained key knowledge and skills in the three main areas of the computing curriculum:

  • computer science (programming and understanding how digital systems work),
  • information technology (using computer systems to store, retrieve and send information)
  • digital literacy (evaluating digital content and using technology safely and respectfully).

The objectives within each strand support the development of learning across the key stages, ensuring a solid grounding for future learning and beyond.

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IMPLEMENTATION

At the English Martyrs’ computing is taught using a blocked curriculum approach throughout the school year. This ensures children are able to develop depth in their knowledge and skills over the duration of each of their computing topics. Teachers use the PURPLEMASH scheme to plan and deliver input and set work for children.

We have a computing suite and sets of laptops to ensure that all year groups have the opportunity to use a range of devices and programs for many purposes across the wider curriculum, as well as in discrete computing lessons. Employing cross-curricular links motivates pupils and supports them to make connections and remember the steps they have been taught.

The implementation of the curriculum also ensures a balanced coverage of computer science, information technology and digital literacy. The children will have experiences of all three strands in each year group, but the subject knowledge imparted becomes increasingly specific and in-depth, with more complex skills being taught, thus ensuring that learning is built upon.


Key Stage 1

Pupils will be taught to:

  • Understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions
  • Create and debug simple programs
  • Use logical reasoning to predict the behaviour of simple programs
  • Use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • Recognise common uses of information technology beyond school
  • Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies

Key Stage 2

Pupils will be taught to:

  • Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • Use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • Understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
  • Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information

Use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.

IMPACT

By the end of each Key Stage, pupils are expected to know, apply and understand the matters, skills and processes specified in the relevant programme of study.

In order to demonstrate that we have accomplished our aims, pupils at English Martyrs’ Primary School should:

  • Be enthusiastic and confident in their approach towards Computing.
  • Present as competent and adaptable ‘Computational Thinkers’ who are able to use identified concepts and approaches in all areas of their learning.
  • Be able to identify the source of problems and work with perseverance to ‘debug’ them.
  • Create and evaluate their own project work.
  • Have a secure understanding of the positive applications and specific risks associated with a broad range of digital technology.
  • Transition to secondary school with a keen interest in the continued learning of this subject.

KEEPING SAFE ONLINE

E-safety is important to create and maintain and ensure the safety of pupils. Computers and the internet play an important role in the 21st century. We prepare children to use these technologies so that they can gain the necessary skills to access life-long learning.


MICROSOFT TEAMS

Staff and pupils use Microsoft Teams as their main email account. The pupils account allows them to log in, interact with classmates in a familiar environment, collaborate with other students on projects and homework, easily upload assignments and work in one place and it is simple and easy to use and students can manage their time.

Use this link to log in to MS Teams:  Sign In | Microsoft Teams